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Mar-26-2012
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Sep-23-2014
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DISSIDIA 012[duodecim] FINAL FANTASY

Dec-21-2010
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Fighting Fantasy on DS

Posted by GG Goblin On July - 8 - 2009

Picture a small goblin child sitting in his school playground with a couple of his friends, marvelling over a new book. This book is not like ordainary books. As you read it, you make decisions, choosing for yourself where the story goes and what happens to the hero. The book is filled with magic and monsters and every other thing that could fill a little goblins imagination. Titled “The Warlock of Firetop Mountain” and written by Steve Jackson and Ian Livingstone, this was the first book in the great Fighting Fantasy series.

 
The series went on to include 65 books in total, including a couple of spin offs. As it happens I collected roughly the first 15 I think before I moved on to basic Dungeons and Dragons as the natural evolution of a love affair with role-play games would seem to go.

 
So, jump forward to 2009 and I sit staring at my screen in utter awe as I read that Fighting Fantasy – The Warlock of Firetop Mountain, the book that began my journey into games, is being made into a game on the DS. Aspyr Media and Big Blue Bubble are teaming up to bring this legendary book to life. The game will be a first-person fantasy RPG with a 3D engine, dynamic lighting and highly detailed, full-frame animations.

 

Fighting Fantasy: The Warlock of Firetop Mountain follows a lone adventurer on his travels through the old Dwarven keep within Firetop Mountain. Now the residence of an evil warlock and hordes of foul creatures, the keep is a mysterious and dangerous place from which no one has returned in many years. As players guide the adventurer through the many passageways and dungeons, they develop the character’s abilities and attributes to suit their play style. Enemies will fall before the player’s brute strength with sword and axe, power of the arcane arts, nimble quickness or custom combinations of skills. A wealth of weaponry, armor, potions and enchantments are equipped through an intuitive drag-and-drop inventory system while helpful (or not-so-helpful) NPCs provide guidance, quests, trade goods and skill training.

 
With input from the Authors themselves, the game promises to be an epic experience. The game is due out this winter on the DS.

 
I can’t wait to see how this game pans out.

 
ffs1

ffs2

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