You know its gonna be big in this upcoming new shooter from CodeMasters. This orgy of bullets and destruction is coming to the PS3 and Xbox360 early next year!
â€œOur core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience,â€ said Executive Producer Tom Gillo. â€œFrom the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystallise that moment of pulling the trigger into an exhilarating sensory overload of action.â€
In Bodycount players become ensnared in a clandestine global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as â€˜Targetsâ€™ on behalf of the â€˜Networkâ€™. Equipped with a mouth-watering selection of contemporary weapons, players and opponents tear through destructible cover to execute explosive kills in a shreddable world where operatives are encouraged to leave no witnesses. Complimented by online multiplayer and co-operative game modes, Bodycount will blast outrageous action and spectacular fire-fights from both barrels.
â€œWeâ€™re all massive FPS fans,â€ said Stuart Black, Creative Director on Bodycount â€œand believe that thereâ€™s room for a refresh of the shooter experience. If Race Driver: GRIDâ„¢ was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world. Our shredding tech enables us to create a different kind of gameplay, where players and AI canâ€™t hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; itâ€™s going to be a huge amount of fun.â€