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Lead & Gold Hands-On Preview

Posted by David Hollingsworth On March - 26 - 2010

Lead and Gold: Gangs of the Wild West is a team based third person shooter for the Pc, Xbox 360 and Playstation 3, developed by Fatshark and published by Paradox Interactive. The game features four playable classes with seven games modes, which are played out over five maps.


The games afore mentioned classes are The Blaster, The Deputy, The Gunslinger and The Trapper. Each of the four classes features their own unique play style, with different guns and special abilities. Each class also features their own “synergy” effect, which gives a range based boost to their teammates. The Blaster, who uses a double barrel shotgun and pistol that is best suited to close range combat, features the special ability to throw dynamite at his foes and uses a defence synergy. The Trapper is the only female member of the four and is the sniper of the classes making her deadly at long range. She wields a hunting Rifle and pistol as well as the ability to place traps on the ground for her enemies to stand in and providing her a way to defend her sniping spots. She uses a critical synergy. The Deputy uses a Rifle, which is great for mid to long-range fire, and has the ability to tag his enemies. The Deputy uses the damage synergy. The Gunslinger uses a heavy revolver, which is highly accurate and uses a rapid fire ability, that is great for short-range. He uses the accuracy synergy. All of the classes in Lead and Gold will be perfect for different types of players, and none feel overly powerful or weak. If used well, as part of a team, you can create quite a force. The maps themselves are well laid out, so that each class has places to run and hide.


Lead and Gold features quite an extensive number of game modes. From Team Deathmatch, known here as Shootout, and Conquest, known as, well, Conquest, to variations on old favourites. Powder Keg sees one team trying to blow up objectives using kegs, with the other team defending those same objectives. Gold Fever is a take on Left 4 Deads survival mode, which sees one or two players fending off waves of bots, while gathering sacks of gold to earn more xp. Greed sees both gangs trying to deliver as many gold sacks to your teams drop zones. Finally Robbery is another variation on Powder Keg, but the attacking team has to blow up the opposing teams vault and steel their gold. With all of these game modes and six maps to play them on, as well as a short practice mode to get you into the feel of the game, Lead and gold offers you a lot of fun for a very low price tag.


At time of writing, the PC version that I was playing was suffering from some lag issues which, on the modes that feature a lot of people, can cause players to lag all over the place, and makes it very hard to hit people. With the games release just weeks away, I hope the team at Fatshark can get the servers sorted so that, come release, players can enjoy this game the way it was intended, lag free, but most of all, fun.


Lead and Gold: Gangs of the Wild West, is released on the Steam network as one of the Steam Works games on April 8th and is available for pre-purchased right now. The game will be available on Playstation 3 and Xbox 360 later this year.

This preview was written by David Hollingsworth, editor of GeekMandem

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