In Space, no one can hear you playing with your stylus.
Infinite Space is developed by Nude Maker and Platinum Games, published by Sega and is available for the Nintendo DS.
Having a Trekkie-Mad Dad, Iâ€™ve heard some pretty complicated spaceship language in my time. But nothing prepared me for the barrage of terms, names, acronyms, abbreviations, battle commands and fleet information this game had in store! Not that this is a bad thing, but an accompanying space dictionary would have been a nice idea.
After a beautiful 4-minute anime opening scene, 16-year-old Yuri meets the scantily clad Nia (is it not cold in space?) who helps him achieve his dream of becoming a Zero-G dog and exploring the universe. You play Yuri, who leaves his homeworld Ropesk despite there being a ban on space travel to become the centre of a story that spans not one, but two galaxies!
Time to build and captain your own ship. This is where the game gets immense and you understand the appropriateness of the title! Not only can you interact with over 100 characters on your journeys, but can buy countless blueprints to build up your fleet.Â You can then build and remodel ships to optimise their capabilities, as well as strategically assign characters as crew to enhance performance. Itâ€™s generally not that hard and the onscreen display is nothing pretty to look at, but itâ€™s very addictive. Everything has to be taken into consideration and thereâ€™s so much choice â€“ weapons, skills, modules (engine rooms, crew cabins, radar stations etc), all looking like Tetris pieces that require precise positioning if youâ€™re going to squeeze them onto your ship. As you progress through the game, more and more options become available and you can tinker for hours getting your dream ship(s) in order.
Back to the main objective, which is to go out and battle to win experience, fame and money whilst saving the universe. Again, itâ€™s your decisions in battle which dictate if you win or lose. WARNING! Make sure youâ€™ve selected the Auto-Save feature in options (alternatively use file 6 to save your game) or you will get steamy angry at having to repeat huge portions of the game if you lose in battle â€“ and yes, I am talking from experienceâ€¦.
In the beginning Yuri is limited to commanding a single ship and it took me some time to progress. I did feel that using the right tactics and making sure youâ€™re fully prepared makes some of the battles feel a little predictable, whilst others are impossibly complex. Overall, I think this is what makes this game playable. Plus, itâ€™s so huge that you can dip in and out of it, playing little chunks at a time, so will be a great game for journeys, though always keep in mind that every action taken has some consequence on the game play. Infinite Space might have limited appeal to a non Sci-Fi gaming audience, but is one Iâ€™ll come back to now and again, though I seriously doubt my name will ever be seen at the top of the Zero-G dog Leader board. Now where did I leave my Plasmic Blade?