Unless youâ€™ve been living on another planet for the last few months, youâ€™ve probably heard all about the Nintendo 3DS. Twenty nine floors up the swanky tower where Nintendo were hosting their perspective event, I was going to witness the upcoming 3DS in all itâ€™s glory. With all the success of their previous handheld consoles such as the DS and Dsi, I was pretty excited to experience playing games in 3D with no silly glasses to wear.
The 3DS is very similar to itâ€™s predecessors. It has the normal clamshell body which contains the two screens. The top screen is 3.53-inch widescreen LCD display, enabling 3D view without the need for special glasses; with 800Ã—240 pixel resolution, 400 pixels are allocated for each eye to enable 3D effect. My first impressions were positive and I was surprised at the amount of depth and detail on offer. At a certain distance from the screens, you could see how well the 3D image played out. It was stunning and picture perfect in itâ€™s 3d form. Moving my head around, I was able to see the depth and distance of objects and images. It was an amazing experience and I was completely taken back. The results were magnificent and certainly lived up to the hype. Nintendo have managed to bring 3d to the handheld consoles. Nintendo have once again shown that they are ahead of the game when it comes to innovation and that they understand what the gamer wants in terms of advancement of technologies.
Playing around with the 3DS, I tried out the 3D Depth Slider to adjust the level of 3D effect. This can be scaled back or turned off completely depending on the preference of the user. So if the 3D is too much for your eyes, you can then slide it back to 2D or somewhere in between. To be honest, there is a surprising difference between 2d and 3d, which can affect your eyes. I kept the slider mostly on 3d and opted for 2d only when I needed to make comparisons between the two. Intially when playing the first game, I noted how the eyes felt and how visually compliant the Nintendo 3DS was. Even though the 3d effect was amazing and took me back, I was a little concerned on the visual impact it had on my eyes at the time. If youâ€™ve ever gone to see a 3d movie at the cinema, youâ€™ll know that your eyes have to work overtime. I felt a small effect while trying out the games which were available to view through demo or play. The only problem I encountered was that I felt slightly woozy after a short amount of time, similar to watching a 3d movie.Â So it takes a little while for your eyes to adapt. This may or maynot be the case for everyone else, this was for me personally.
Visually the Nintendo 3DS display is bright, vibrant and colourful with sharp sprites. I had a quick play with Nintendogs and Pilotwings Resort. Nintendogs clearly seemed a lot different in 3d. While throwing bones and bouncing balls around for your new puppy, you could visually see the distance and depth when throwing and interacting with objects. It was smooth, sleek and really stood out from the orginal game.
Walking around the Nintendo event, they had a selection of demos available to watch, including Metal Gear Solid 3D, Resident Evil: Revelations and a small trailer for a 3d movie called Legend of the Guardians: The Owls of Ga’Hoole, which is an upcoming Australian computer animated film based on the series of children’s fantasy books – Guardians of Ga’Hoole by Kathryn Lasky. This movie trailer looked incredible in 3D and it was amazing to watch it without the need of 3D glasses or sitting in a cinema. It certainly has potential, even though it was on a small screen.
I also had the oppotunity to try out some other games, such as Donkey Kong Country returns on the Nintendo Wii. Players take control of Donkey Kong and Diddy Kong, with many traditional elements of the Donkey Kong Country series returning, including mine cart levels, swinging from vine to vine, collecting bananas, and the golden “KONG” letters.Â I had an great time playing this game because it just felt like playing it on the Nintendo 64. It still had that amazing fun factor as I bashed my way through barrels, and collected a million and one of those yellow bananas. It still had that crazy theme tune to it and I thought it was brilliant.
After that I was completely drawn to the bright pink wall that housed â€˜Kirbyâ€™s Epic Yarnâ€™ on the Nintendo Wii. I played the game with the Wii Remote held sideways. Kirby uses a whip like attack to attack and kill enemies, and to interact with the environment. This time Kirby no longer eats enemies and swallows them as before. Tapping away at the attack button I defeated most enemies, while holding down the button I managed to capture them and turn them into a ball of yarn, which Kirby can then throw. Kirby no longer floats, insteadÂ Kirby glides in the form of a parachute, as well as turning into a car for extra speed or transforming into an anvil to drop with force from the air. Although it took me a while to get a hang of the controls and work out how to tear materials off of backgrounds, it was a genius design and absolutely fun to play. The fact that Kirby can pick up enemies, only to dispel them in to random pieces of yarn kept me entertained for ages. This is definately a must buy if youâ€™re a Kirby fan. Just watching Kirby interact with all the different environments which consisted of cloths and textiles was exciting and enjoyable.
My overall thoughts on Nintendo 3DS is that it is a truly amazing piece of kit. It does what it says on the box and completely astounds you with itâ€™s 3D display and image. The graphicsÂ are sleek, seamless and remarkable for a handheld console. Enabling new 3d technology without the need for glasses, it will enhance gamers enjoyability of gaming and will captivate your imagination like youâ€™ve never experienced before. Nintendo have set the marker high with incredible technology, which will leave the other consoles wading behind in the distance.