This downloadable XBL/PC FPS from Atomic Games gets the Tambo treatment.
So, you love first person shooters right? Youâ€™ve played every campaign in every class honing your skills right? I bet you head over to multiplayer to further hone your skills and enjoy extended battles and maps where the fun never ends right? So imagine a game thatâ€™s pure multiplayer with military playgrounds where you donâ€™t just have the chance to show off your shooting skills but where you can blow everything up… Now that sounds great right? Right?? Sadly, this game is all wrong.
Despite the promise of fully destructible environments, Breach isnâ€™t quite the big bang it should be. The maps have the potential to be a bombers dream with cabins, tunnels and bridges a plenty to blow up and truth be told, taking your opposition out by bringing down the roof on his head is pretty cool as is creating shortcuts to the enemy through concrete walls. Getting your hands on weapons capable of blowing things up is a different matter entirely though. How massively disappointing that none of the classes â€“ Rifleman, Gunner, Support, Sniper and the maddeningly hard to unlock Recon â€“ start with a decent range of bombs or bazookas, not even a lowly rocket launcher. If you do stumble upon said launcher with embarrassingly low supply of ammo itâ€™s like waking up to find Santa left you a doll with no head in your stocking. You can plant weeny, timed explosives to blow things up but (yeah, get this) only in certain areas are they really effective i.e. the different coloured patch of wall in the tunnel â€“ how dull. Overall as lovely as it is to blow up houses and bricks, theyâ€™re the only things that blow up. Trees remain rooted â€“ not even a hint of char, whilst fences, staircases, hillocks all are perfectly pristine, even when youâ€™ve blasted the hell out of it! It just doesnâ€™t feel authentic or thrilling enough to really be bothered writing about.
Plus the chances are the other people you end up playing with online will be seasoned FPS-ers and wonâ€™t even realise the world is there for blowing up as they run around shooting their guns off. There were so few explosions in any of the matches Iâ€™ve played this past week. I canâ€™t blame them. However spectacular it is to see a your enemyâ€™s cabin crash and crumble to the valley floor, in a short timed game, youâ€™ve got to be quick on the draw if you want to build up your XP and by the time youâ€™ve planned your explosive surprise, you will have been shot in the back/head twice. You use XP to unlock weapons and improve your rank. The higher you rank the more perks and little gadgets you can purchase or upgrade. If you prefer Sniping (like moi) the worst gadget your enemy can get his grubby mits on is a sniper detector â€“ that will show the position of snipers by reflecting a light off their guns… You could always try hiding but donâ€™t get me started on the jaggedy cover system that supposedly allows you to peek around walls and blind fire but is too unpredictable and often will let you down and leave you exposed.
There are few awesome moments to comment on during the pretty standard five game modes. You get points for holding or conquering capture points in Infiltration, in Retrieval you have to locate a huge canister of evil chemicals (though I rather like to imagine itâ€™s a time capsule full of old 50ps, Cadburyâ€™s Fudge bars and bad photos â€“ that makes me run quicker) and take it back to a capture zone. Thereâ€™s a Team Deathmatch mode (each team only needs 50 points to be victorious), Sole Survivor mode (last one alive wins) that you can pimp by selecting Hardcore mode for insane people looking for authentic training and finally my personal favourite Convoy. It feels the most innovative and is the most enjoyable of all modes. You take turns either defending and escorting army vans through the map or attacking. The attacking team have to do everything they can to stop the convoy whilst if youâ€™re defending, there are road blockages to blow out of the way, repairs to be made and attacks to fend off. Also if youâ€™re defending you get to ride the cars and man the big guns all before the time runs out. Because the action is always moving itâ€™s the most intense and demanding mode and dare I say it, fun.
Breach is okay for a quick multiplayer shoot up but I donâ€™t see why you would choose this over other multiplayer options on more well known FPS games. The explosive nature of the game isnâ€™t helped, rewarded or celebrated enough to credit giving it a good score and wasnâ€™t the blast it appeared to be.