Editor: Diane Hutchinson Editor@girlgamersuk.com

Lil Big Invasion

Comments Off on Lil Big Invasion

Wanderlust: Rebirth £1.49 on Steam Today

Comments Off on Wanderlust: Rebirth £1.49 on Steam Today

Skullgirls dev Announces Action RPG ‘Indivisible’

Comments Off on Skullgirls dev Announces Action RPG ‘Indivisible’

The Games We Play Art Show At GDC

Posted by TurtleGirl On February - 23 - 2011

GGUK love how video games are depicted through art so we are pleased to announce that Present Creative, a leader in the casual and social game industry, along with Nieto Fine Art,  a contemporary San Francisco art gallery, join forces in reimagining the boundaries of “fine art” with the  first annual “Games We Play” art show.
“The Games We Play” will open to the public at the Nieto Fine Art gallery space on 565 Sutter Street on March 3rd, 2011 from 7:00 pm to 11:00 pm. All are welcome to attend. More information can be found at http://www.presentcreative.com/artshow/


The idea came from the simple notion that many creative individuals in the video game industry are also formally trained artists. The Game Developers Conference seemed like the perfect opportunity to launch the event and a way to offer something different to convention attendees other than the usual mixers and shmoozing sessions.

“The Games We Play” art show is the brainchild of the executives of Present Creative who felt that artists of the gaming industry lacked a suitable outlet for their talents to be celebrated outside of their day jobs.  “Pixelated princesses and cutesy critters pay the bills”, says Present Creative Cofounder and CEO Ben Sutherland, “but, there’s a wealth of imagination and talent that lies virtually unseen due to the commercial nature of the gaming industry.  We’re just providing an outlet for that creativity.

For NFA Director John Hass, “The Games We Play” serves a dual role: it honors the art origins within video game stylings and celebrates the rebellious nature of art in its many forms. “It’s important to shine a light on another spectrum in the arena of art,” Hass says. “This is a unique departure from fine art that adds another dimension to our program.”

Present Creative and Nieto Fine Art have brought together an all-star line-up of both established and budding artists who have worked on titles including Mafia Wars, Farmville, Diablo II, Hellgate: London, Jewel Quest and Peggle Nights from some of the industry’s top game companies including Electronic Arts, Zynga, Blizzard, Wizards of the Coast, and Games Workshop.

The 26 Bay Area computer graphics artists featured in the show were given one directive: give us your art, uninhibited by business constraints. From the wildly imaginative story-images of illustrator Michael Dashow to the robotic sculptures of Present Creative Cofounder Zachary Present; from Kelly Denato’s dreamily surreal paintings to the whimsy and humor of Sirron Norris’ prints-these artists have delivered.

The exhibit will have its gala opening on the evening of March 3, 2011 from 7pm-11pm and will run in conjunction with the Game Developers Conference, held annually at the Moscone Center in San Francisco. To RSVP for the Opening Event – thegamesweplay@flavorgroup.com

Comments are closed.

  • title_ad2
  • title_ad2
  • title_ad2
  • title_ad2
  • title_ad2
  • Goodbye Deponia (Switch)

    Posted by GG Goblin

    Planet Zoo: Arctic Pack

    Posted by GG Goblin

    Paranoia: Happiness Is Mandatory

    Posted by GG Goblin

    Lost Ember

    Posted by GG Goblin

    Phoenix Point

    Posted by GG Goblin

    Ski Jumping Pro VR

    Posted by GG Goblin

    Neverwinter Nights: Enhanced Edition

    Posted by GG Goblin

    Sniper Ghost Warrior: Contracts

    Posted by GG Goblin