The emergence of a new Counter-Strike game after so many years may well fill some gamers with dread, caused by concern for what has been changed, joy, at the prospect of this classic team-based shooter coming to the consoles, and complete confusion as to what the big deal is, a feeling mostly felt by gamers who never played CS on the PC.
Well, for those who have never played it, Counter-Strike began life as a mod for Half-Life and quickly became one of the most popular PC shooters of all time. The game puts the player into the rugged boots of either terrorists or counter-terrorists and assigns them a simple objective that works in direct opposition of the other team. Rounds are quick and harsh, with death meaning waiting until the next round begins. It was a simple pleasure which is still enjoyed by many today.
So, Valve’s announcement of a new CS title, Counter-Strike: Global Offensive, is a big deal, especially since the game will be a downloadable title and will be available on the Xbox360 and PS3 alongside the PC. Can this classic game, with its simple yet involving gameplay, really engage the players that have been exposed to the likes of CoD? Will the changes made please or annoy the CS fans and those who fondly remember playing the games for hours and hours? Well, we will have to wait until early next year to find out.
But GGUK had the opportunity to try out the PS3 version of the game at EuroGamer Expo. I was really excited about getting some hands on time with this game as I hadn’t played it for years on my PC, and I was pleased to see it played rather well on the PlayStation 3. I managed to kill a few of the opposing team, but also got completely annihilated myself. All good harmless fun.
The demo that I played had the terrorist team trying to plant bombs, whilst the anti-terrorist forces were busy protecting areas and defusing the bombs before they were detonated. I am not sure if this is because I have become used to the more modern shooters, but I did find that the movement was at a much slower pace.
The controls are quite fiddly on the PS3, using the LT for crouching and aiming simultanously and the RT for firing your weapon, it can all feel a little bit fingers and thumbs. The circle button can be activates the scope and is used for zooming in, and the right buffer for running through the selection of guns. If you wanted to throw the odd grenade, this was simply done through the left buffer. It may take a little practice to master the console controls, especially for those used to using a keyboard and mouse.
The environments, characters and weapons look a lot more realistic than I originally anticipated, yet still had a strangely familiar feeling. The advances made in the graphical department are not really in keeping with the current crop of AAA shooters, leaving CS: GO looking slightly outdated. However, after a short while playing the game, I can happily say that I was impressed with teh gameplay, which really hasn’t changed much, and I am looking forward to teh games’ release.
Counter-Strike: Global Offensive will be launching early 2012 on Steam, PSN and XBLA. The game will include a casual mode designed to ease newcomers into what is a skill-based shooter, and Arsenal Mode, which is based on the Counter-Strike: Source mod “Gun Game”. The price has yet to be announced.