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HALO 3: ODST Soundtrack

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Valve Reveals Plans For Hardware Platform

Posted by TurtleGirl On April - 13 - 2012

A recent job posting on the recruitment page of Valve’s software page lists a couple of jobs of interest, but the one that caught our attention was the listing for an electronics engineer to join the development team, which calls for some hardware specifics skills required.


For years, Valve has been all about writing software that provides great gameplay experiences. Now we’re developing hardware to enhance those experiences, and you can be a key part of making that happen. Join our highly motivated team that’s doing hardware design, prototyping, testing, and production across a wide range of platforms. We’re not talking about me-too mice and gamepads here – help us invent whole new gaming experiences.

Work with the hardware team to conceive, design, evaluate, and produce new types of input, output, and platform hardware


Hands on prototyping experience
Lab and measurement skills
System level design experience
Knowledge of embedded systems/microcontrollers
Experience with high speed serial interfaces
Experience with schematic entry
Experience with circuit simulation
Four years relevant experience


Board layout (analog and high speed digital)
Hardware Definition Languages (HDL) for FPGA and chip design
Power supply management
Thermal management
Design for test
Low frequency analog
RF and antennas
Signal integrity analysis
ARM / X86 system design
Manufacturing pilot runs
Failure analysis
FCC/CE/UL certification

Back in March, we thought Valve would be working on a Steam box gaming console, after we recently discovered a patent for it. Valve have already denied speculation and rumor that they would be working with hardware of sorts. So you may have to draw your own conclusions about this recent discovery on the job front.

Via Engadget

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