Microsoft have released version 1.5 for Kinect for Windows: SDK and Windows Runtime. It’s now available in Kong Kong, South Korea, Singapore and Taiwan. The latest version will add more capabilities to help developers build some amazing applications.
- Kinect Studio, a new tool which allows developers to record and play back Kinect data, dramatically shortening and simplifying the development lifecycle of a Kinect application. Now a developer writing a Kinect for Windows application can record clips of users in the application’s target environment and then replay those clips at a later time for testing and further development.
- A set of Human Interface Guidelines (HIG) to guide developers on best practices for the creation of Natural User Interfaces using Kinect.
- The Face Tracking SDK, which provides a real-time 3D mesh of facial features—tracking the head position, location of eyebrows, shape of the mouth, etc.
- Significant sample code additions and improvements. There are many new samples in both C++ and C#, plus a “Basics” series of samples with language coverage in C++, C#, and Visual Basic.
- SDK documentation improvements, including new resources as well as migration of documentation to MSDN for easier discoverability and real-time updates.