Codemasters announce GRID 2 due for release 2013

Posted by TurtleGirl On August - 8 - 2012

Codemasters today announced that GRID 2, the long-awaited sequel to the BAFTA-award winning, critically acclaimed Race Driver: GRID, is in production at Codemasters Racing Studios and set for a 2013 launch for the Xbox 360, PlayStation 3 and PC.
 

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Revealing the first of the game’s new locations, including Chicago and Paris, the debut GRID 2 trailer video is now showing at www.gridgame.com and captures a snapshot of the relentless, high-impact aggressive thrills that lie at the core of GRID 2’s cinematic race experience.
 

GRID 2 will challenge players to be fast, be first and be famous as they enter a stunning new world of competitive motorsport. In pre-production for two years, GRID 2 is now in full development on the latest evolution of the award-winning EGO Game Technology Platform. Following the success of GRID, which set new standards for damage, AI, visuals and introduced the Flashback time rewind feature now adopted by many racing games GRID 2 will again raise the gameplay and technological bar for motorsport gaming and remain true to the series’ core value  it’s all about the race.
 
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“GRID’s back and we’re going to make street, track and road racing exciting again,” said Clive Moody, Executive Producer. “The core design philosophy for GRID 2 is that we treat the race as a character, not a consequence of simply putting cars on tracks. Everything that goes into the game impacts on that second-to-second, in the moment, blockbuster drama – the feel and personality of the race.”
 

“We’re pushing boundaries once again with what can be accomplished in the genre via new tools, technology and innovations. In single-player, split-screen and online, the next-generation of the EGO Game Technology Platform will power graphics, AI, handling and damage advancements that will immerse players in the racing experience like never before. Like its predecessor, GRID 2 will put the sheer thrill and adrenaline rush of the race at the heart of the experience. It’s what we call Total Race Day Immersion.”
 

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In an expansive career mode, players will experience aggressive wheel-to-wheel racing against advanced AI where each spectacular race unfolds with cinematic immersion. Building on the handling model from GRID, the new TrueFeel Handling System will use real physics to hit a sweetspot between accessibility and simulation and deliver handling that is approachable yet challenging to master.
 

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Going behind the wheel of a handpicked selection of automotive icons spanning four decades and three continents USA, Europe and Asia players will race their way to the top of a new, evolving world of motorsport. From Paris to Abu Dhabi, Miami to the sun-kissed California coast and beyond, beautifully created city streets, licensed circuits and edge-of-control mountain roads will become home to the most visceral and exhilarating races in games.
 

GRID 2 will also set new standards for a racing multiplayer experience with an entirely distinct and extensive gameplay component and unique progression system. Deep customisation options and integration with RaceNet* the online community portal for Codemasters Racing games which tracks player’s races, rewards and rivals will offer further immersion and connectivity in GRID 2’s new world of motorsport.

1 Response so far
  1. knux Said,

    Been playing the original for a while now and can say GRID is one of the most immersive racing games you can get into. Sure, it may not be as well known as Forza or GranTurismo, but the game is 2 years old and still kicks butt in terms of graphics, physics and car handling. Sure some of the cars really did need some tweaks, but they were far and few between. Having a sequel announced, not only shows me that Codemaster not only believes in their product, but knows that there is a playerbase for a product like this, not only on consoles, but PC as well. That said, having played Dirt 3 and Dirt Showdown, I really am wondering how those ‘core values’ will be upheld. Dirt 3 moved from rally racing to some punk skater kid acting like cars were toys, and Dirt Showdown was just plain embarassing as a product. The only thing I’d challenge them to fix is to the drift races… Never been one to really get into those and from everyone I’ve talked to, drift was a big let down in GRID, even for drifting enthusiasts.

    Posted on August 8th, 2012 at 10:06 am

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