Doom 3 BFG Edition Source Code Released with PC Update

Posted by TurtleGirl On November - 27 - 2012

id Software have released the source code for the recent BFG Edition release of first person shooter Doom 3, this enables modders to play around with bits and pieces to their hearts content. The GPL source code can be found on GitHub, alongside other id’s past accomplishments.

doom 3

The Beth blog also have announced a patch for Doom 3: BFG Edition is now on Steam, adding a few new technical features. Additionally, the next time you boot up the game on Steam, you’ll receive the new PC title update for the game. For more, read the release notes below.


- All projectiles cast shadows
- Texture LOD bias added to menu options
- Added option to force v-sync (instead of “smart v-sync”)
- Adjusted default brightness value
- Shadow casting projectiles added to menu options
- Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
- Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
- Added option to disable checkpoints
- Allow left/right to enter resolution menu
- Variable FOV settings options were added into the main menu
- Added controller bind options
- Added additional anti-cheat measures


- Fixed blood splatter effects break after reloading save game
- Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
- Fixed weapon impact effects break after using the artifact (heart)
- Fixed leaderboards to work across languages


Via Ausgamers

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