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Kickstarting an Egg

Posted by TurtleGirl On November - 23 - 2012

Do you remember Dizzy? Whether you’re new to Dizzy or have the loved the most iconic 80’s intelligent egg-like creature for years, this lovable character wants to be reborn with the help of a special Kickstarter campaign set up by the Oliver Twins, who originally created the Dizzy series from iOS to PC.
 

dizzy returns
 

Dizzy Returns, is a new Kickstarter UK campaign to fund a brand new adventure game starring Dizzy and needs your support by Dizzy Returns, by giving fans old and new the chance to be a part of Dizzy history, not only by giving their financial support by pledging, but also by being involved with design decisions throughout development via backer-only design forums. Other rewards on offer include exclusive digital content available only to Kickstarter backers and opportunities to be immortalised in the new game, with more rewards to be announced during the 30 day campaign.

 

The first Dizzy, published in 1987 was an instant hit with gamers of all ages, with its perfect blend of platforming, puzzle solving and exploration. It spawned a hit series of over 15 games over multiple platforms, including the Amstrad, Spectrum and Amiga.
 

Successful funding of the £350,000 campaign will allow development to begin on iOS and PC versions of Dizzy Returns, with additional platforms dependent on the final amount raised.
 

“It’s been over two decades since the last brand new Dizzy game” continues Andrew Oliver, CTO,  “and since then not only has technology advanced dramatically, so has the way we play games. We want to bring Dizzy bang up-to-date, and introduce him to a new generation of gamers. We also want to give loyal fans the Dizzy game they’ve been waiting for! Capturing the spirit and magic of the original series of Dizzy games, whilst creating a gaming experience relevant to gamers today is something that we’re confident that we can do, and do right.”
 

Dizzy Returns is billed as ‘the biggest and best Dizzy game ever’ and The Oliver Twins will be working closely with the development team at Blitz to create new control methods, new game mechanics and new puzzles never before seen in a Dizzy game.
 
Philip continues: “Dizzy Returns is not about simply replacing the old; we want to create fantastic new Dizzy memories that will be looked back on in 20 years with the same warm feelings as the original series.

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