After a successful Kickstarter campaign, No Time To Explain went onto Greenlight, being one of the first game on Steam’s crowd-sourcing platform, and two months later it got enough support to be officially accepted into Steam.
No Time To Explain revolves around ribs in people’s eyes, giant enemy crabs and jetpack guns. It’s also a platformer game with time paradoxes.
Steam was the target platform from the get-go and it took over a year to get No Time To Explain on it, and it was made possible only because of the support of the community behind the game.
The Steam version features:
- Steam Achievements
- Steam Cloud Saves
- Lots of ribs in people’s eyes
- Hundreds of levels
- Including levels made by our Kickstarter supporters, and even a dedicated Minecraft universe since Notch helped us a lot during the Kickstarter campaign
- Many bug fixes since initial release
Initially the game was released standalone and followed an iterative development cycle where first part of the game was released, followed up by a second “Season” where the story concluded. The money from “Season 1″ was used to fund “Season 2″. Now No Time To Explain is merged into a single game.
No Time To Explain releases on the 25th of January on Steam for Windows. It will retail for $10.