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Kickstart The Creepy Asylum

Posted by GG Goblin On February - 6 - 2013

Senscape’s H.P. Lovecraft-inspired psychological horror adventure game is looking for your funding, and offers in exchange some very interesting rewards.

 
Asylum is a chilling journey through the intricate floors of the Hanwell Mental Institute, in which unimaginable atrocities have occurred in the past. Over four years in production, this horror adventure aims to marry cutting edge visuals with thrilling storytelling to give players the ultimate experience in fear.

 
After four years of production, the Senscape team aims to fund the final lap of development with the help of the community. Inspired by the writings of H. P. Lovecraft and building upon the success of cult hit Scratches, Asylum has recently enjoyed a new burst of popularity following a successful campaign on Steam Greenlight, after which it became the first game from Argentina to be Greenlit by Valve. Similarly, it happens to be the first game ever on Kickstarter from the country.

 
Featuring some of the most unusual Kickstarter rewards yet, backers have the chance to become permanent denizens of the Hanwell Mental Institute, the massive virtual asylum where the game takes place, by, among others, appearing as dead inmates in the morgue or being themselves residents of their very own cell. “The number one request from fans has been that they want to become part of this engrossing setting we have created,” said project leader and designer Agustín Cordes. “And we have listened.”

 
Head over to the Kickstarter page and get your pledges in! Also, check out the interactive teaser at www.facethehorror.com/teaser/

 


 
Key features include:
·         A mature and disturbing horror storyline that will haunt players for years to come
·         High definition graphics that remain sharp on the largest monitors
·         One of the biggest virtual buildings ever created for a game
·         Around 100 rooms to explore in breathtaking detail
·         Featuring the voice of industry veteran Josh Mandel
·         Over 15 hours of gameplay estimated

 

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