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Gamers Spoke, Microsoft Listened

Posted by GG Goblin On June - 20 - 2013

It seems that Microsoft have taken into account the views of gamers and addressed their concerns over the upcoming Xbox One console by simply removing the problems.

Sony was winning the next-gen console war, that much was obvious after E3 2013. The main reason for this was not the superiority of the Sony console, but rather the faults of Microsoft’s offering, the Xbox One. Gamers around the world were frustrated by the insistence that the console would have to connect to the internet every 24 hours, and the suggested DRM that would lock games to an account and destroy the used game market. These factors led to loyal Xbox fans jumping the fence and placing pre-orders for the PlayStation 4.

But I am guessing that Microsoft were not expecting such an outburst of dismay over these two issues, and it seems to have shocked them into making some changes to the upcoming console. Posted by Don Mattrick Yesterday on Xbox Wire


Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

– An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

– Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console — there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.

Well, that’s addressed those problems. It seems strange that Microsoft would listen to gamers and actually act on that information, but the gaming masses have spoken and the big problem now will be choosing which console to pick up later this year. Xbox One or PS4 – the choice is not so clear now…



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