Sony Computer Entertainment announced the PlayStation 4 will launch this Christmas for £349. It will not be region locked. The console will cost $399 in the United States and €399 in Europe.
In addition, SCEA showcased an extensive line-up of exclusive first and third party content for PS4, PlayStation Vita and PlayStation 3 and a next-generation PlayStation Plus membership program. Sony also confirmed first-party launch titles include DriveClub, Knack, and Killzone: Shadow Fall. inFAMOUS: Second Son will follow in Q1 2014.
SCEA also unveiled new details for PS Plus, built to bring games and gamers together and fuel the next generation of gaming on the PS4 system. With a single PS Plus membership, gamers will enjoy all of the program benefits across the PS4, PS3, and PS Vita systems.
PS Plus benefits include exclusive game discounts, cloud game saves, early access to beta programs and content, and access to the Instant Game Collection.
The Instant Game Collection, which provides PS Plus members immediate access to a library of games including blockbuster hits, innovative indie games, and classic titles will extend to gamers on the PS4 system along with online gameplay, ensuring that gamers always have a selection of games to discover and enjoy with other members of the PS Plus community.
To celebrate the support of PS Plus on the PS4 system, SCEA will offer the DRIVECLUB PS Plus Edition to PS Plus members which delivers all the authenticity and immersion users would expect from the full DRIVECLUB experience, in the Instant Game Collection. In addition, one digital title will be rotated each month, including three of the new digital games introduced during the PlayStation E3 press conference, Don’t Starve, Outlast, and Secret Ponchos. These three titles will be available at no extra cost via the Instant Game Collection during the first year following the launch of the PS4 system. PS Plus members will be able to enjoy a variety of other amazing PS4 titles, while enjoying new ways to share their experiences with friends via online multiplayer, broadcasting and spectating games, cross-game voice chat, and the ability to seamlessly join a friend’s online game