Ubisoft’s newly announced fighting game, Fighter Within, will make full use of Kinect for Xbox One, and will be available for the launch of the new Microsoft console.
Fighter Within delivers on the long awaited motion fighting promise, inviting players to prove their fighting skills and sharpen their plan of attack in order to beat their opponents. Fighter Within lets players throw punches, kicks, counters and combos in the most immersive, brutal and liberating fighting experience yet.
“Fighter Within taps into the ultimate fighting game fantasy by offering players the most engaging and physical motion fighting experience on Xbox One,” said Geoffroy Sardin, EMEA Chief Marketing & Sales Officer, Ubisoft. “Players will square off against their friends to test their skills, prove their dominance and unleash their Fighter Within.”
“With more precise and responsive voice, vision and motion technology, the new Kinect for Xbox One will immerse players into games and entertainment like never before,” said George Peckham, General Manager, Global Publishing Group at Microsoft. “Ubisoft has delivered a wide variety of innovative, exclusive titles for Kinect for Xbox 360 and will no doubt give gamers another one-of-a-kind experience with Fighter Within on Xbox One.”
Fighter Within delivers real-time wounds, sweat and facial impacts in order to propel players into the fight. With its impressive movement tracking, varied attack moves and the thrill of competing against friends, Fighter Within re-envisions the climactic fighting experience for a new generation of players.