InSomnia is a real-time tactical online RPG, the debut game from Studio MONO, and is due to arrive on PC in late 2014. Prepare to be teased –
Set in a diesel-punk styled universe with dystopian, retro-futuristic styling, InSomnia takes place on a gargantuan, half-deserted space station 400 years in to its journey slowly making its way to an elusive planet known only as the Evacuation Point. Inhabited by the descendants of the Normans, a race of people who escaped their home planet several centuries earlier after it became inhospitable due to a cataclysmic conflict, most of the station has long been abandoned and is now known by the remaining inhabitants as the Dump. This is where the game world of InSomnia takes place, an enigmatic universe in which the visible realm is a veil behind which are hidden many layers of reality.
A passion project for Studio MONO already 18 months in to development, InSomnia is a dedicated mission to produce an alternative to big-budget, creatively superficial MMO’s by developing a complex, multi-layered RPG taking place in genuine real-time, with a flexible character advancement system, original game mechanics, all set in a carefully constructed universe.