This year the BAFTA’s presented a new experience – The BAFTA Inside Games Event hosted on Wednesday 12th March, at the Tobacco Docks in London, leading into the British Academy Games Awards.
This pre-awards event was an exhibition for the press and general public to get hands-on time with the latest upcoming titles from the video games world. The video games on display at the Tobacco docks were presented within a myriad of arched rooms kitted up with the latest consoles and PCs, and visitors had the opportunity to play such titles as Titanfall and Dark Souls 2, or test out thier driving skills with Forza 5 Motorsport in the special driving simulators on display.
Upon arrival, the event was slightly smaller than I originally anticipated considering the size of the Tobacco Docks, but it was an opportunity to have a play on the first person shooter Titanfall or take a seat and immerse yourself in Square Enix’s thrilling Murdered: Soul Suspect. Not only was there the top title from EA, but a chance to play Sony’s open world action game, inFAMOUS: Second Son on PlayStation 4. Microsoft also presented their showcase, which consisted of Kinect Sports Rivals, if you fancied jumping around, Plants Vs Zombies: Garden Warfare and Forza 5. There was also a chance to try out the Oculus Rift with Elite: Dangerous or take a interest in Project Spark. Namco Bandai presented Dark Souls 2, offering a chance to die a couple of hundred times on their latest RPG, or get quickly beheaded by the friendly knight that was gallivanting around the arcades.
Steam were hosting their very first Secret Steam shop inside the event, although it’s not so secret if it’s on the event map. Inside the Steam shop, customers could purchase exclusive merchandise for DOTA, Counter-Strike, Team Fortress or Portal. BAFTA also presented the Inside Games Arcade, specially set up to support some more independent titles on various platforms, giving visitors the chance to see some upcoming titles that they may not have heard of.
Throughout the day, BAFTA also hosted a number of live developer talks set up in a special room where the general public and press could sit down and listen to some of the interesting talks from developers, such as Frontier Developments, creators of the upcoming space trading and combat simulator Elite: Dangerous, or creativity discussions from Jagex and their MMORPG, RuneScape. Most of the developer talks lasted around twenty minutes.
This was the very first time BAFTA had hosted the Inside Games Event for the general public. It gave exhibitors an opportunity to showcase their lastest games and it was an engaging experience for the public, allowing them to try out games in a more personal environment. BAFTA also wanted to highlight their drive to inspire more people to consider a career in the film and video games industry. They were giving out information about the BAFTA Scholarship Programme, where they would be giving two UK nationals the opportunity to study a postgraduate course in Hong Kong this year.
We want to take this opportunity to thank BAFTA for inviting us to the BAFTA Inside Games Event, giving us a chance to play new games, and connect with new developers in the field.