Editor: Diane Hutchinson Editor@girlgamersuk.com

Persona 4: Dancing All Night “Disco Fever” Edition Announced

May-29-2015
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The Sims 3: Generations Lessons Part 3

May-31-2011
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Wii Mini Confirmed at $99 Launching Exclusively in Canada

Nov-27-2012
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Project CARS

May-13-2015
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Red Goddess Still Wants More Funding

Posted by GG Goblin On June - 3 - 2014

Despite passing their $30,000 goal on KickStarter, Yanim Studio’s Red Goddess still has three more days to gather new backers and achieve even more stretch goals.

 
The 2.5D Metroidvanian style game has surpassed its KickStarter goal and will be made, with plans to bring the game to PS4, Vita, Wii U, PC, Mac and Linux. However, there are stretch goals in place offering to add further chapters, extended skilltrees and even a comic book, should the backing continue to come rolling in over the final three days of the campaign. Head over to the official Red Goddess KickStarter campaign page to find out more about the stretch goals and the pledge rewards for backers.

 


 
The game is a 2.5D, action-adventure-combat-puzzle game, featuring superb visuals presented in a gorgeous art-style. Dust an Elysian Tail, or The Cave and you’re along the right lines.

 
In Red Goddess, you play as a troubled deity named Divine, who feels confused and haunted by her past. Something mysterious and unknown is tearing her apart from the inside out, destroying her mind, her soul and Divine herself! The journey begins when Divine decides to right this wrong by exploring her own subconscious, where she will discover a planet within her own mind made up of mountains, forests, caves and perils unknown.

 
Discovering who she is, who she was and what she will become is the quest but soon realized is that there’s more to this adventure than meets the eye.

 
“We’re super excited by Red Goddess, we’re going to combine puzzler with combat and platformer, in a Metroidvania style to give the player real variation. Using Unreal 4, we’re able to offer incredible visuals and complex environments whilst being able to bring the game to PC, PS4, PS Vita and Wii U,” says Yannick Puig, Creative Director of Yanim Studio. “We’re going to introduce some stretch goals: for example additional localisation into Spanish, French and German, additional chapters and scenarios, and of course, many more power. We’d also really like to produce a Red Goddess comic.”.

 
Gameplay:

 
– Shoot, punch or turn invisible with 3 playable characters that each have their own unique skills and abilities which bring about different gameplay strategies. Brawling action meet puzzle platform, in combats are turned into puzzles.

 
– Enter the mind of enemies: Stun your enemies and enter their minds. Taking over their minds is like walking through a door. You will then gain access to new secret chambers.

 
– Unlock Powers. You will have to find and collect memory crystals to unlock new skills and enter new zones.

 
– Explore a mysterious planet dominated by the subconscious mind of the main character. The planet is a character itself, that the player will have to interact with and eventually defeat.

 

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