Lara is back for more temple looting fun.
Arcade adventure Lara Croft and the Temple of Osiris, Crystal Dynamics’ sequel to Lara Croft and the Guardian of Light, arrives this December with yet more enjoyable dungeon crawling. There is no getting away from the fact that Lara Croft has what it takes to approach this adrenaline fueled journey alone, but she takes to the hot sands of Egypt with rival treasure hunter Carter Bell and incarcerated gods, Isis and Horus.
Lara Croft and the Temple of Osiris can be played in solo mode, but teaming up with friends allows you to share the game-play experience and perhaps even get a little competitive. Up to three buddies can join you to play the game locally or online, and share the gold you find while solving puzzles together. However, it was mentioned that whichever player reaches the treasures first, gains the rewards.
During my hands-on experience as Lara Croft in co-op mode with another budding journalist, I quickly became absorbed in another fast moving adventure as we both explored the dark temples filled with gleaming treasures and riddled with deadly traps.
Lara Croft effortlessly shoots her gun, targeting hordes of enemies, while using her grapple to carefully navigate up walls. Lara Croft and the Temple of Osirisis again emphasizes team work, and this will see Lara’s grapple being used as a tight rope by other players. There is a certain amount of trust involved as, if you happen to release your grapple as they are crossing, your good friend who is dedicated to accompanying you on your journey could fall to their doom on the spikes below. You can’t blame a girl for trying out these interesting game tactics, because all areas of game-play have to be examined. Does this make me evil? No, it just makes me curious.
Teaming up with your friends, you’ll spend a lot of time working through puzzles, gaining access to blocked areas and using your grapple hook in various different ways. While Lara wages war with guns blazing, you can seek comfort in the knowledge that your other team mate can use a defensive orb shield to protect you along the way. The shield orb can also be used as a handy platform and jumped on to reach high places, which is mighty convenient if you find yourself in a tight spot.
Lara Croft and the Temple of Osiris looks set to be a fast moving game that encourages the players to explore further and examine every detail of their environment, open every box and pick up every treasure along the way. All of the time you are trying to work together while avoiding fire projectiles and trying not to run into spikes or fall in a pit. Then there are the waves of enemies trying to overwhelm you and other deadly traps trying to trip you up when you are least aware. Thinking quickly and team work is key, and times will come when you will find yourselves screaming at each other and waving your controllers as you both frantically try to reach the next area in this perilous journey without dying.
The puzzles in the game seem well laid out and may well have you scratching your head with a confused look at times. During my co-op adventure, I was faced with steering metal balls filled with flames into crevices, and using my torch to ignite various vats along the way, both to open up different areas and illuminate my gloomy surroundings.
I have to admit that I did miss the javelin throwing dynamics offered in Lara Croft and the Guardian of Light. While the new actions available in Temple of Osiris were capable and fun, there were times when I felt the javelin would have been handy.
Progressing through the level, after we had both experienced death on multiple occasions through no fault of our own, we were faced with the task of running quite haphazardly through revolving spiked turnstiles, jumping or ducking quickly. The key to this area was really trial and error, and if something doesn’t work the first time, try something else. If you ran the first time, think about rolling, because the rolling aspect can allow your character to move a lot faster under quite perilous conditions.
There seems to be plenty of customization and upgrades available in the game, allowing your character to grow and evolve. Death is inevitable, but as long as one of your team makes it to the next checkpoint, the fallen players can then respawn and rejoin the journey.
Lara Croft and the Temple of Osiris is set to arrive digitally for Xbox One, PS4 and PC on December 9th, and looks set to be another great tomb raiding arcade adventure.