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Destiny Hotfix 1.0.2.2 Goes Live Today

Posted by TurtleGirl On October - 14 - 2014

Bungie has announced that Destiny’s hotfix 1.0.2.2 is rolling out today, October 14th with a selection of weapon balance changes and fixes to issues with the Templar encounter in the Vault of Glass.
 

DestinyTraveler
 

General
 

Fixed a bug where the Valkyrie-O5X Ship was the same as the Aurora Lance
 

Classes
 

Titan
Unbreakable: Fixed an issue with the perk granting more agility than intended
Warlock
Brimstone: Perk can now activate if player is airborne
 

Weapons
 

General
 

Fixed some issues related to quick weapon swapping
Auto Rifles
Base Damage decreased by 2%
Reduced Precision Damage multiplier from 1.50 -> 1.25 (head shot bonus)
Stability decreased by 4% – 17% (driven by stat value)
Hand Cannons
In-air accuracy now increased
Scout Rifles
Base damage increased by 6%
Damage vs. Combatants increased by 6% – 25% (based on tier)
Improved target acquisition, plus additional recoil tuning.
Shotguns
Decreased base damage at maximum range (falloff) by 20%
Shot Package Perk now has a slightly wider cone of fire
The Rangefinder and Shot Package perks are now mutually exclusive
Exotic Weapons
Vex Mythoclast
Base Damage decreased by 34%
Increased Precision Damage multiplier from 1.25 -> 1.50 (headshot bonus)
Pocket Infinity
Enhanced Battery Perk has now been replaced with the Speed Reload Perk
Perks
Metal Detector: Fixed a bug that prevents this perk from actually providing additional ammo
Lightweight: Fixed a bug that allowed additional agility to apply even when a weapon was stowed
 

Activities
 

Strikes
Engram rewards from strikes now appear in the post-game Activity Summary
Raid – Vault of Glass
Templar Encounter
Kill volume added to sniper platforms to prevent players from sitting on top of them
Relic is now removed and respawned if the holder leaves the playable area
 

Destinations

The Fallen have also retreated from their hold over the Rocket Yard to discuss a new takeover plan

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