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first look at Torment: Tides of Numenera

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Cities: Skylines Final Dev Diary

Posted by GG Goblin On March - 5 - 2015

The final developer diary for Paradox Interactive and Colossal Order’s Cities: Skylines, which is due for launch on March 10th, reveals the systems that will help to build the perfect city.

 


 
Never before seen in a city builder, Cities: Skylines contains the first integrated Dynamic Water System giving all the rivers and estuaries within the game real-world mass and direction. This will mean that you must think carefully where to place your water services to ensure that your city’s waste will go downstream and that you don’t pollute your population’s water supply!

 
The video developer diary also explores Zoning within the game, built to enable you to reasonably simulate a realistic city of up to one million people, along with the District Tool and the Economic Simulation model.

 
Players of Cities: Skylines will have total control in endless sandbox city-building gameplay across massive maps, allowing them to design and manage the metropolis of their dreams. Vast backdrops and maps provide players with countless ways to improve and expand their cities, while extensive modding support allows players to design everything from in-game parks and buildings to new landscapes.

 

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