Paradox Interactive’s spell-filled sequel launched yesterday for PS4 through PSN, and PC through digital outlets.
“For so many of our fans, Paradox and Magicka are practically synonymous,” said Fredrik Wester, CEO of Paradox Interactive, not a vampire. “Which is strange, because the two words don’t mean the same thing at all, and our company is not populated by terrifying and irresponsible misanthropes who are constantly liquefying each other with fire-infused beams of pure death. However, it is still a wonderful milestone for us all to share the next chapter of our best-selling series with the world, and to publish our first game on the PlayStation 4. Magicka 2 is the perfect game to play together on the couch in front of a big screen, where you’re always within reach of the friend causing all of those friendly-fire ‘accidents.’”
Three versions of Magicka 2 are now available, allowing Wizards to select their desired level of sorcerous style:
- The Magicka 2 Base Game ($14.99 – PC and PS4), which includes the base game, which is intuitive and self-explanatory
- The Magicka 2 Special Edition ($19.99 – PC and PS4), which includes the base game and also:
— The ‘Warlord’ Robe, Sword, and Staff, for Wizards who want to lord their powers over others in a warlike fashion
— The ‘Cultist’ Robe, Sword, and Staff, for Wizards who wanted to be ‘occult’ but instead joined ‘a cult’ because they weren’t paying attention
— A unique custom Theme featuring Vlad (PS4 only)
- The Magicka 2 Digital Deluxe Edition ($24.99 – PC only), which still includes the base game plus the two robes in the Special Edition and also:
— A digital interactive map of the realm of Midgård, so Wizards can see where they’ve been and how much of the world is left intact
— The orchestral original soundtrack, which is like magic for your ears
Magicka 2 brings players back to the world’s most irreverent co-op action adventure series, providing all-new game features alongside the original’s iconic spellcasting system, humor, and always-on friendly-fire. Guided by Vlad, up to four Wizards at once can challenge a series of new levels in a co-op campaign, or take on challenge levels for score, prestige, and game-altering ‘artifacts’ that alter Magicka 2 in strange and wonderful ways. The world is invited to put on their robes and wizard hats, invite their friends, and learn to spell all over again.