Editor: Diane Hutchinson Editor@girlgamersuk.com

We Happy Few DLC ‘We All Fall Down’ Launches November 19

Comments Off on We Happy Few DLC ‘We All Fall Down’ Launches November 19

PSN Maintenance Scheduled For Today For 5.5 Hours

Comments Off on PSN Maintenance Scheduled For Today For 5.5 Hours

Kirby: Battle Royale Coming to 3DS on January 19, 2018

Comments Off on Kirby: Battle Royale Coming to 3DS on January 19, 2018

Conan Exiles Xbox One Game Preview First Look

Posted by GG Goblin On September - 4 - 2017

GGUK try to survive in the brutal world of Conan the Barbarian on Xbox One.

Having spent some time recently in Ark: Survival Evolved, it seemed like a natural extension to try turning my survival skills to Funcom’s Conan Exiles which just recently launched on on Xbox One Game Preview. Obviously, this is early days for the game, being that it is still in early access on Steam, so I expected a few problems. This is a summary of my first few hours as an exile.


I actually tried the game soon after it launched, and was disappointed to find that I could not even get the game to load. From what I have seen, I was not the only person having these issues. Still, the game has a long way to go before any official launch, so I was confident that the developers would get the problem fixed fairly quickly.

I was not disappointed. A couple of days later and a chunky update finally gave me access to the game. I decided to jump into a single player game, so I could learn what is what without looking like a wally in front of any other players, and of course so I wouldn’t have my stuff stolen. The game is played on the same map, no randomly generated threats here, so it would also help me to get the lay of the land and understand what is expected of me.

Play begins with my character condemned as an exile, and outcast from whatever society they came from. What this actually involves is being nailed to a cross in the middle of the desert and left to die. However, that is not what the gods have in store for your hero, as someone comes along in the final minutes of your life and takes you down, leaving you with a water skin and a vague notion of which way to go.

What is quite striking from these very early moments in the game is how impressive the game looks. It is still early in development, but the environments look really impressive. Admittedly, there is not much to see in the desert, but before long the player will come across a river which allows life to exist in this hostile environment, and after climbing a few mountains, the player will have an incredible view of what awaits them further down the line.


But I can only glimpse the far off ruins and towns at this point. I have much more to do before I can even think about making the lengthy trek to these marvels. Gathering everything that I can on the way to the river, such as loose rocks and fibre from plants, along with a few insects to top up my hunger, I spot a small island in the middle of the river that looks like the perfect place to set up base as my hero established themselves.

Characters level up quite quickly in the early part of the game, allowing for the distribution of points to various attributes, and the learning of crafting recipes. This is where the player will learn how to make everything from some very basic clothes and tools, through to altars to their chosen gods and full on buildings or even cities. Right now though, I am happy to make a small axe and a campfire.

One thing I have noticed is that the UI doesn’t feel great yet. On the PC I am sure that it works perfectly well with a keyboard and mouse, but with a controller on Xbox One I found it awkward and cumbersome. There was a lot of moving across things I didn’t want to get to where I wanted, and little things like being able to see what ingredients a recipe required seemed to be impossible. Players can access a radial wheel that gives quick access to the items they place in it from the main menu, but even that felt a little annoying as crafted items where assigned straight onto the wheel, and remained there even after they had been used or placed. This is one area where the game needs some optimization for Xbox One.

Anyway, after a couple of hours of running and swimming, chopping trees down and smashing rocks, gathering fibre from plants and attacking the docile local wildlife, I have managed to clothe my hero, and arm them with a stone sword and shield. I had a full water skin, some cooked meat, and even a bow and some arrows (not that I managed to work out how to use them in this session). To top this off, I had also built a small shelter on my little island. Within the crafting recipes that the player unlocks, they will find all manner of walls, ceilings, foundations and the like, and slotting them all together is nice and easy. The entire building system is quite intuitive and will likely give rise to some pretty impressive structures.


The player uses a bedroll to create a respawn point should the worst happen, So I placed my simple bedroll in my hut where I had already stashed some essentials in a box. Then, with hope in my heart and a song in my mind, I decided to explore.

I found a few encampments that I made short work of with my stone sword. I must admit I was playing the game on easy at this point, so I am not surprised that any threat I came across was not that bad. I gathered the loot that I took from these enemies and kept going despite the fact that I was slightly over encumbered. I could see something interesting in the distance, some kind of structure that looked within reach. However, before very long my character was overheating and I decided to turn back, head back to my little hut on the island and prepare myself for a slightly longer journey.

Then, right behind my hero, a warrior appeared, who happened to be fighting with an extremely large spider. Rather than keeping going, I got involved and the spider poison go the better of my character. I died. It was sad, and that was where I left my first session.

Conan Exiles is really great, and has a lot of potential. But there are quite a few bugs at the moment that affect the gameplay. When bringing up the quick access wheel, the game would quite often freeze up for a while, which often resulted in my picking the wrong item from the wheel. Quick access it is not. The NPCs need a lot of work. Half the time they would just stand there while I hacked them to pieces, sometimes they would stand in mid air, other times they would be completely invisible. Quite often their bodies would disappear when they dies, making looting them a matter of pin pointing an unremarkable patch of ground.


So yeah, there is work to do. But despite this, I had a great time in the world of Conan the Barbarian, and I am looking forward to getting back in there and seeing how this game shapes up over the next few months leading to a full release. The newly added Frozen North expansion takes the action out of the desert and adds a whole bunch of new stuff to deal with, and I am quite excited to take my hero somewhere a bit chilly after all of that sun, although I think I will need some more clothes first. The idea of founding cities and summoning gods seems a long way off for my downtrodden exile at the moment, But I will be back to further my adventure and explore more of Conan Exiles on Xbox One.


Comments are closed.

  • title_ad2
  • title_ad2
  • title_ad2
  • title_ad2
  • title_ad2
  • Cat Quest & Cat Quest II

    Posted by GG Goblin

    Metro Redux (Switch)

    Posted by GG Goblin

    Rune Factory 4 Special

    Posted by GG Goblin

    Hunt: Showdown

    Posted by GG Goblin

    Snack World: The Dungeon Crawl – Gold

    Posted by GG Goblin

    Arc Of Alchemist

    Posted by GG Goblin

    The Dark Crystal: Age Of Resistance Tactics

    Posted by GG Goblin

    Psikyo Shooting Stars Alpha

    Posted by GG Goblin