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Yo-Kai Watch 2: Psychic Specters

Posted by GG Goblin On October - 2 - 2017

It’s Yo-Kai Watch 2, again.

When the original Yo-Kai Watch game launched over here, after already being a massive success in Japan, it was noted by many how similar the game was to the Pokemon games. Players befriend spirits rather than monsters and form a team that will then fight other spirits. While the concept was similar to that of the pocket monster games, there were plenty of ways that Yo-Kai Watch differentiated itself. Earlier this year, Level-5 released Yo-Kai Watch 2, seemingly once again taking inspiration from the Pokemon games by releasing the second installment as two, slightly different flavours – Bony Spirits and Fleshy Souls. Now, to further fill out the collection of Yo-Kai Watch 2 versions, a third is released in the form of Psychic Specters.


Yo-Kai Watch 2: Psychic Specters is essentially the same game as the other two versions, with a few extras thrown in for good measure. The main story is the same, and players who have already picked up either of the previous two versions can import their save file to continue their adventure and take advantage of the new content. I personally would imagine that anyone who has finished either of the previous two games would much rather start again if they were to pick up Psychic Specters, rather than fork out full price for a game and then only enjoy the equivalent of DLC. But then, I never player either of the previous games, so who knows.

For those who have never made friends with a Yo-Kai, or those who only indulged in the first game, Yo-Kai Watch 2: Psychic Specters is a very attractive proposition. There seems to be an abundance of great 3DS games launching at the moment, and Psychic Specters is among the best. The game is, at its core, an RPG in which the player takes on the role of a small child with the ability to befriend ghosts and use them to solve problems around town and deal with more troublesome ghosts. It is a light-hearted childhood adventure.


The player starts off in their hometown of Springdale, a charming town that is packed with things for the player to do. However, to start with, the player will have to learn the basics, including how to track Yo-Kai using their Yo-Kai Watch, the random befriending mechanic and battles. It takes a little while to get the basics sorted out, which may be a bit tiresome for the veteran players, but is essential for the newcomers. Once that is out of the way, the game opens up with core stories that are presented like episodes, and all manner of little side quests. The quests themselves, for the most part, do feel a little like busy work designed to extend the length of the game, but the gameplay is enjoyable enough that it doesn’t really matter.

Before long, the player will begin to expand their adventure beyond the original town, being able to travel, by train to begin with, to other locations. There is even a little time travel thrown in to keep the locations interesting. Perhaps the most important addition to Psychic Specters that was not present in the other two versions of Yo-Kai Watch 2, is a new location. Gera Gera Resort is a sort of demonic holiday park of sorts, complete with an awesome amusement park. The theme of the resort really sets it apart from the other locations in the game. Much like Springdale and the other locations, it is packed with things to do and problems to solve.


The combat system in the Yo-Kai Watch games is very different to that in the Pokemon games, and is no different in Psychic Specters than in the previous games. Rather than commanding your team of Yo-Kai, they take matters into their own hands, leaving the player with only minimal interaction during battles, such as using Soultimate moves and playing little mini-games. It is an interesting system that works far better, and is much more enjoyable, than would be expected. It is possible to speed up the battles to get them over with quicker, but there is something quite enjoyable about sitting on the side lines and watching it all unfold, occasionally playing a mini-game or switching between Yo-Kai.

The Yo-Kai themselves are great. Don’t get me wrong, they are very different to the cute monsters to be found in other games. But they are all interesting and quirky. There are more than 300 playable Yo-Kai in this version of the game, including a selection of new Yo-Kai, such as the 15 Wicked Yo-Kai that have previously only appeared as adversaries. The “gotta catch ’em all” mentality is strong in this game.

The quest tally in Psychic Specters is bolstered by some additional missions exclusive to this version of the game, including some nice origin type stories for some of the more well-known Yo-Kai. With all of these quests, the main story, and a massive number of distractions littered around each of the locations, there is a lot to do in Yo-Kai Watch 2, and that doesn’t even take into account the local multiplayer Blasters mode or the regular multiplayer battles. Yo-Kai Watch 2: Psychic Specters is a packed game , the most packed so far in the series.


So, there you have it. Yo-Kai Watch 2: Psychic Specters is the definitive version of the game, and easily the best place for a newcomer to start their own Yo-Kai adventure. For those who already own Yo-Kai Watch 2, there is not a massive amount here to warrant the purchase, unless you are a die hard fan. But either way, Yo-Kai Watch 2: Psychic Specters is an impressive RPG that oozes charm and adventure on the 3DS.




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