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The LEGO Movie 2 Videogame

Posted by GG Goblin On March - 13 - 2019

I want to say everything is awesome, but…

For fans of little plastic bricks, there are absolutely loads of games to play. TT Games have been rolling them out for an age, mostly using the same formula, and most of them being tied into some existing movie series. However, the recent advent of LEGO Movies have meant that TT Games, Warner Bros and the LEGO group have been able to make LEGO videogames based on their own movies and, given how good the movies tend to be in a wholesome family-friendly fun kind of way, these games are generally something to look forward to. So, with The LEGO Movie 2 hitting cinemas recently, it made sense to get excited for yet more stud-collecting adventures in The LEGO Movie 2 Videogame.

tlm2v1 (Copy)

So, look. I want to start by apologising. Almost all of the LEGO videogames from recent years have followed the same formula, and I must admit that I was getting slightly tired of it. With each new game that was reviewed, I may have been less than pleased to see that same formula again, and I may have complained. However, after playing The LEGO Movie 2 Videogame, which follows a different formula, I am willing to admit that I was wrong. Please bring back the old formula, the one that players have come to know and love. I promise I won’t complain any more.

The old way of doing things, with different characters unlocked that bring different skills that allow puzzles to be solved and secret areas to be opened in the quest to complete levels and collect gold bricks, may have been tired, but it offered excitement for all of the family. The LEGO Movie 2 Videogame takes a very different route to fun, seems to forget any idea of excitement along the way, and results in a game that will quickly be forgotten, and rightly so.

tlm2v2 (Copy)

The LEGO Movie 2 Videogame does away with the regular formula in exchange for a layout more similar to the LEGO Worlds game, which mainly means decent sized open environments in which the player will wander around and pick up tasks from other characters. While players are still able to smash almost everything they see to collect studs, they also now have to collect bricks that are required to collect t5he tools that the player unlocks as they work through the story. These tools come in a variety of different shapes and sizes with very specific purposes, such as a generator to power things, and choosing to build one is as simple as opening the menu and selecting the tool that the player wants, and then choosing where to put it.

Whereas before, the player would change character to get different skills that allow them to progress through puzzles and in the game, now it is mostly about building whatever some character needs. New characters are still unlocked, but they all have the same abilities and don’t bring anything new to the table. The tasks from other characters are not just about building things however, with a few more varied missions available, but none of the missions feel particularly engaging or complex.

I understand that the game is aimed at the younger audience, but everything moves at such a slow pace. Without spoiling the story, the game begins in a totally apocalyptic Bricksburg and presents the player with a short tutorial just to get them up to speed. But even this early part of the game drags. Moving around the environments takes ages, even with the player building vehicles to presumably get around quicker, and there is lots of wide open nothingness to take in. There is a nice selection of areas taken from the movies, but even the inclusion of cut scenes from the actual film seems to have been missed, with the events in the movie being narrated rather than shown. Why? I got no idea.

tlm2v3 (Copy)

On the plus side, there is a customisable hub world for the player to tinker with, a la LEGO Worlds. The player will discover loads of relics through the game, which in turn will unlock loads of new goodies, many of which can be used to build cool stuff in this hub. It’s a nice idea for the more creative youngsters who enjoy collecting stuff, but even this idea suffers from bad decisions. Relics have to be taken back to a special shop in order to be opened, kind of like loot boxes, which is annoying in itself. But given how many the player may have to open in one go, they can spend ages just staring at the stuff they have unlocked.

It’s not all bad. There are some interesting boss battles, progression is fairly straight forward, and the game is no more buggy than any other LEGO game. Also, everything is more fun with others, and the included co-op means that at least families can still enjoy the game together. It just really feels like the developers missed the mark here, making a game that feels devoid of personality or excitement. Film tie-in games are generally disappointing, but it used to be that with a LEGO game, you knew what you were getting. Now, I am not so sure any more.

tlm2v4 (Copy)

The LEGO Movie 2 Videogame took a courageous step into the unknown by substantially changing a well known formula. The result is a game that many players will not be expecting. While some, particularly the young, will enjoy the new ideas and the obvious tie-ins with the movie, most players will just want the old formula back. The LEGO Movie 2 Videogame just struggles to be enjoyable. Everything is disappointing.




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