Editor: Diane Hutchinson Editor@girlgamersuk.com

A Plague Tale: Innocence ‘Monsters’ trailer

May-7-2019
Comments Off on A Plague Tale: Innocence ‘Monsters’ trailer

Tetris Halloween Costume

Nov-8-2010
Comments Off on Tetris Halloween Costume

Life Sized Bender From Futurama

Apr-29-2010
Comments Off on Life Sized Bender From Futurama

Doom unveiled, coming spring 2016

Jun-15-2015
Comments Off on Doom unveiled, coming spring 2016

NVIDIA and Activision today announced that NVIDIA is the official PC partner for Call of Duty: Modern Warfare, which is scheduled for release on October 25.
 

Call-of-Duty-Modern-Warfare-2019
 
NVIDIA is working side by side with developer Infinity Ward to bring real-time DirectX Raytracing , and NVIDIA Adaptive Shading gaming technologies to the PC version of the new Modern Warfare.
 
“Call of Duty: Modern Warfare is poised to reset the bar upon release this October,” said Matt Wuebbling, head of GeForce marketing at NVIDIA. “NVIDIA is proud to partner closely with this epic development and contribute toward the creation of this gripping experience. Our teams of engineers have been working closely with Infinity Ward to use NVIDIA RTX technologies to display the realistic effects and incredible immersion that Modern Warfare offers.”
 
The most celebrated series in Call of Duty will make its return in a powerful experience reimagined from the ground up. Published by Activision and developed by Infinity Ward, the PC version of Call of Duty: Modern Warfare will release on Blizzard Battle.net. Modern Warfare features a unified narrative experience and progression across an epic, heart-racing, single-player story, an action-packed multiplayer playground, and new cooperative gameplay.
 
“Our work with NVIDIA GPUs has helped us throughout the PC development of Modern Warfare,” said Dave Stohl, co-studio head at Infinity Ward. “We’ve seamlessly integrated the RTX features like ray tracing and adaptive shading into our rendering pipeline. It’s been a great addition to our existing technology, and we look forward to our PC fans experiencing it for themselves very soon.”
 
DXR brings real-time, cinematic-quality rendering to content creators and game developers. DXR consists of a highly scalable ray-tracing technology and runs on NVIDIA Turing, NVIDIA Volta and NVIDIA Pascal architecture GPUs.
 
NVIDIA Adaptive Shading is a new, advanced shading technique that enables developers to improve performance and achieve a real-time visual fidelity previously impossible in games. By adjusting the rate at which portions of the screen are shaded, the technology reduces the work the GPU has to do, which boosts performance without denigrating image quality.

Comments are closed.



 
Coming later this year to Xbox One, PS4, PC and Switch.

 

King Of Seas Switch Trailer

Posted by GG Goblin
  • title_ad2
  • title_ad2
  • title_ad2
  • title_ad2
  • title_ad2
  • Lair Of The Clockwork God

    Posted by GG Goblin
    Nov-25-2020

    Bugsnax

    Posted by GG Goblin
    Nov-24-2020

    Destiny 2: Beyond Light

    Posted by GG Goblin
    Nov-23-2020

    Faeria

    Posted by GG Goblin
    Nov-19-2020

    Assassin’s Creed Valhalla

    Posted by GG Goblin
    Nov-18-2020

    Tetris Effect: Connected

    Posted by GG Goblin
    Nov-17-2020

    The Falconeer

    Posted by GG Goblin
    Nov-16-2020

    ROCCAT Burst Pro Mouse

    Posted by GG Goblin
    Nov-12-2020