Zen Studios Announces CastleStorm II
The castle-bashing continues in Zen Studios’ sequel CastleStorm II, due for Switch, PS4, Xbox One and Epic Games Store later this year.
With an elevated emphasis on storytelling, CastleStorm II returns us to a classic fantasy land of medieval madness, rife with heroic knights, enchanting sorceresses, glorious griffins and more. But a new threat rises – literally…as in, from the grave. Killer zombies. Headless horsemen. All-around nasty necromancy. You get the picture.
Each of six distinct campaign modes are represented by delightfully memorable heroic characters, as players strive to conquer an overworld map through a mix of turn-based strategy and skill in an upgraded take on traditional CastleStorm combat. They’ll build castles and fortresses – and eventually an entire empire – through gameplay structured to engage hardcore strategy fans while also proving accessible to a wide player base. And as the castles get bigger, they fall much, much harder – the destruction powered by the Unreal 4 engine enhances the visceral action.
“It would have been enough to just make more of the same – something over 2 million people have enjoyed playing over the past six years – but we just felt we had to do way more for CastleStorm II,” says Mel Kirk, Vice President of Publishing. “The ‘4X’ strategy element adds a whole new layer, and it could be a full game on its own, all while being every bit as accessible as the more traditional CastleStorm gameplay. And when you do add in that awesome genre-mashing gameplay that defined the first game – itself leveled up, and complemented by an even greater emphasis on story and character – CastleStorm II really becomes something unique and special. We can’t wait for everyone to start commanding and clobbering later this year.”