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Goodbye Deponia (Switch)

Posted by GG Goblin On January - 20 - 2020

Hello again and goodbye again.

The library of available games for Nintendo’s Switch console seems to have grown far quicker than any other console in history, and a large part of this is down to developers re-releasing older games in the hope of finding a new audience. The massive library is surely part of the reason for the Switch’s popularity, along with it being both a home and handheld console. And still the library keeps growing, which is nothing but good news for the players. Daedalic’s Deponia may have arrived on Switch early last year, but as 2019 came to a close, so did the point and click trilogy with the final instalment launching on Switch, Goodbye Deponia. While the third instalment may be a silly place to start in this adventure, there is no doubting the quality of the title.


It has been some time since I stepped foot in Deponia. The trilogy is now available across most platforms, but with the third instalment coming to Switch, I figured I would jump in and take a look. Why? Well, aside from the game being a rather good point and click adventure with plenty of humour, the Switch is uniquely suited to this type of game and I really wanted to see how good the game looked. Besides, I have yet to play the fourth game in the trilogy, Deponia Doomsday, which launched alongside this instalment just before Christmas. Obviously, new p-layers will get the most out of their games by playing them in order, starting with Deponia, just to be properly introduced to the characters and setting. That being said, even without the previous knowledge of Rufus or Deponia, Goodbye Deponia can still stand alone as a self-contained adventure and is still great fun.

Goodbye Deponia’s story revolves around the character Rufus, a pretty obnoxious guy who lives on the planet Deponia, which itself is made up of trash. Rufus’ goal in life has always been to leave Deponia for the much more appealing floating city of Elysium. However, through the previous adventures Rufus has become something of a hero, at least to himself. He also has a love interest in the form of Goal, who was originally from Elysium. For Goodbye Deponia Rufus finally seems able to reach Elysium, but then there is also having to actually save Deponia from destruction to think about as well.


Aside from Rufus’ obnoxious personality, which players really will love or hate, Goodbye Deponia is packed with a great cast of characters and a really interesting setting. The game is also packed with humour of the Terry Pratchett style, although there are a few moments where the comedy gets very close to crossing lines. How much of this is down to being lost in translation? Who could say.

As a point and click adventure, it will come as no surprise that much of the gameplay will involve having conversations with other characters to get the required response, and interacting with objects in the environment, possibly collecting them up for later use. Anyone who has played a point and click adventure before will know what to expect here, and objects that can be interacted with are highlighted to avoid any pixel hunting. While much of the progression will be logical, there is a certain amount of “try this with this” in order to solve some of the puzzles, which may deter those who do not remember the randomness of older adventures. The general rule of thumb is to pick up everything and put it in the inventory, and then if logic is not working, throw everything at a puzzle until something sticks. Outside of object collecting and conversations, there are a few mini games that the player can enjoy, which are generally quite good fun.

The real highlight with all of the Deponia games, and most of all with Goodbye Deponia, is the production value. First off there are the sumptuous visuals that give the game an animated style that looks outstanding on the small Switch screen. All of the Deponia games are stunning to look at, and as easy to enjoy as a cartoon. The characters are quirky and stand out, but even the back drops are filled with so much detail that there is always something new to look at. Even the audio work is close to being perfect, with fully voiced characters whose voices actually fit well with the characters, which is no mean feat.


Goodbye Deponia was meant to be the final game in the Deponia trilogy, and as such goes some way towards wrapping everything up. While it may not answer all of the questions asked by the long time players, it is a really good conclusion. For point and click adventure fans who happen to own a Switch and have never played a Deponia game, I would recommend starting from the beginning. But for those who know Rufus, Goal and Deponia, playing on Switch in handheld mode is possibly the best way to play. Another great addition to the Switch library.




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